Until Dawn
Programmer
PS4
2015
Best British Game Bafta 2016 + 8 Nominations
Links: wiki, imdb, official
Programmer
PS4
2015
Best British Game Bafta 2016 + 8 Nominations
Links: wiki, imdb, official
Primarily on Until Dawn I made a companion app. This app would interact with your game allowing characters to call and message you.
Afterwards I joined the bug team to fix bugs until shipping.
Until Dawn was built in a properietry engine and written in C++.
Afterwards I joined the bug team to fix bugs until shipping.
Until Dawn was built in a properietry engine and written in C++.
Dead Mans Phone (aka: scriptic stories)
Technical Lead
iOS / Android / Netflix
2022
Technical Lead
iOS / Android / Netflix
2022
I was part of the original team to release Dead Mans Phone season 1 where I acted as Technical Lead. I managed most of the programming team and the day to day development to release. I also helped a lot of with the project management.
I eventually went on to build the prototypes for the new Scriptic engine to dynamically serve new series.
I eventually went on to build the prototypes for the new Scriptic engine to dynamically serve new series.
Everyday ghosts is a short adventure game where you wander around a junkyard and talk to all the ghosts while your friend rummages around for trash. There's mention of loot, and some very glib ghosts with varying bits of self awareness. This one is a real standout, and the art style is fantastic.